using System.Runtime.InteropServices;

namespace Win32
{
    [StructLayout(LayoutKind.Sequential)]
    public struct CRITICAL_SECTION
    {
        public int pDebugInfo;
        public int LockCount;
        public int RecursionCount;
        public int pOwningThread;
        public int pLockSemaphore;
        public int Reserved;
    }
}